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- on mouseDown
- global auto, myLine, csn, gmyLineKeep, gExtraVid, gAudBlrb
- set auto to 0
- set the castNum of sprite 3 to 31
- if (myLine <> (csn + gExtraVid)) and (gAudBlrb = 0) then
- set the castNum of sprite 7 to 25
- end if
- set the movieRate of sprite 24 to 0
- set the movieTime of sprite 24 to 0
- updateStage()
- end
-